Hacking EV is a Mac & Windows game that was designed as a proof on concept that navigable structures (buildings) familiar to a frequent visitors can be transformed into maze. The intention of the game is to make requent visitor of Concordia’s EV Building feel disoriented, frustrated, anxious and trapped.
The game invites a player to navigate through a pitch-black building in a given amount of time, with only a flashlight and a limited amount of AA batteries.
While this game might resemble Slender please note it was designed as part of CART 353 at Concordia University in 2011.
Executables | Game Design